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Disregarding traditional visual art categories and art world hierarchies, this book compiles the work of artists for whom drawing has become not just a tool, but an end in itself. Through feats of technique, observation and skill, these artists take drawing to places it never went before, often working on a scale never seen before, creating elaborate masterpieces out of art’s most basic tool.

In the past decade, the widespread usage of computers, scanners, digital cameras and image software has liberated drawing from its utilitarian past: from vast graphite twilights and ambitious narrative compositions, to intricately rendered hair and pelt and even abstract structures and virtual worlds. Walk the Line celebrates this new period in the art of drawing, as a new generation of practitioners transform it into a fully developed and complex art form.